Home Game Review System Shock: Enhanced Edition PC Game Review

System Shock: Enhanced Edition PC Game Review


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You’re a renowned hacker, the most notorious cyberspace thief in the corporate world. Caught during a risky break-in, you become indentured to Diego, a greedy Trioptium exec who bankrolls a rare cyberjack implant operation. After six months in a healing coma, you awaken to the twisted aftermath of a terrible disaster. Where are the surgeons? Why is the station in such disrepair? Slowly, the chilling realization that something is very wrong creeps over you.

Once a prime corporate research facility, Citadel now teems with mindless cyborgs, robots and terribly mutated beings, all programmed to serve SHODAN, a ruthless A.I. There’s scarcely time to think before it unleashes the first terror…
Exactly twenty one years after its first release, System Shock is back!

The Enhanced Edition adds a modern touch to this true classic gem, without taking anything from its unmistakable atmosphere.
See for yourself that the game that has been called the benchmark for intelligent first-person gaming, has lost nothing of its ability to keep you on the edge of your seat.

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  1. +Gggmanlives Im sure if you heard the news but Nightdive Studios is rebuilding the first System Shock in a full 3D remake. I recommend you check out the kickstarter and Steam page.

  2. I gave up after like 20min of trying to understand the ui properly. I'll happily play the new SS from nightdive on steam, looks fucking great, or SS2 again.

  3. So the enhanced edition adds nothing, and uses the mods that were already available on the system shock fan site. Mouse aim, high resolution, Win 7 compatiblity….everything existed and can be downloaded from the site. And it installs itself..so what exactly did the Night Dive add? Or did they just stole the free mods and then "released" an enhanced edition?

  4. I dunno why, but I really love the remastered control scheme and interface (not from remastered version but System Shock Portable). I'd hate if they would change that in the remake.

  5. Can't even count the number of ways this review gets things incorrect. EDIT: Very flattered that gggmanlives felt our discussion was important enough for my comment to be highlighted.

  6. I'm no veteran, but I absolutely loved system shock 2 on steam, and nothing about the controls, complexity, or age of system shock 1 really intimidated me. So I picked up this on steam and decided to play the classic, no mouselook version. But as with half life opposing force (because the night vision goggles replace the flashlight), I can't play the game simply because something about the visuals literally make me nauseous. I'll play the game in like 20 or so minute stretches, but I'll hardly progress and end up feeling downright sick. Am I the only one?

  7. This is a fair review, but I have just a few friendly objections for the enhanced version: 1.) it has widescreen options and you can customize resolutions in the ini.file. 2.) you can customize the buttons. I for example used r for reload, t for ammo type, f for flashlight and g for throwing grenades. 3.) you do not have to watch the death sequence after you died. 4.) I am dumb (when it comes to games) and I was stuck several times but never did I need a walkthrough. With patience (for reading logs) and pure logic you will always reach your goal. 5.) I would disagree that this is an action oriented game. It is rather an exploration based adventure game with action elements.

  8. You're doing the game a bit of a disservice by not playing in full screen (and 16:9) mode with overlays. It just gives so much more environmental view space, instead of cramming it in that narrow view port that's like 1/2 the screen.

  9. This is my favorite series of all time, so thanks for putting it in the spotlight. There are several additional details I thought were worth mentioning.
    * Grenades can be a hassle in the heat of combat, but they're devastating if you string them out to lay traps ahead of time. Drop (don't prime) them across corridors, then lure enemies through and blow them all to paste.
    * Unlike most FPS games, you have unlimited ammo carrying capacity. I never liked how in other shooters, you can't pick up an ammo type if you're already carrying the limit, but then you run out later on during a firefight and have to backtrack to restock.
    * Each aspect of the difficulty is customizable at the start, so if you don't like combat grinds, you can set that to low, and set everything else to high.
    * This game was among the first to offer multiple solutions to a goal. One example is when you have to blow up several radar dishes. When you rig up the last one, SHODAN traps you inside with the explosive. You can either quickly hack the door, let yourself die and be resurrected, or hide on the opposite side of the dish and hit the deck so the explosion doesn't kill you.

    I did have trouble recommending the original to a friend due to the controls that could not be remapped (unless you used DOSBox and its remapper feature) but maybe I can interest him in the Enhanced Edition.

  10. 1:45 Diego had the Hacker hack SHODAN to remove her ethical restraints so Diego can continue his illegal business with bio-weapons like the virus that was discovered from one of Saturn's moons

  11. Why do you think in Half Life you start with a crowbar – System Shock. Why do you think "412" is in so many games as a door code, etc – Yep it's System Shock. Why do pretty much all PC games today use WASD – Again, say thank-you to System Shock!

  12. Picked this up two days ago during a GoG weekly sale, so glad i did. This is one game where i'm not ashamed to look at the strategy guide for when i got stuck a couple of times. XD

  13. Cant rebind keys unfortunately which makes it clunky as hell for me. But SS2 is one of my top games I ever played.

  14. I didn't find this game confusing when I played it for the first time, but some stuff confused me. Like the human parts or the mini games purposes.

  15. Favorite game besides Metroid Prime/Super Metroid! Love it!!!! Runs on everything!

  16. I actually started playing this game yesterday and final got to the second floor after about a hour or so. You really do have to get used to the controls but once you got them down the game should get a little easier. By the time i got to the second floor I had an abundance of ammo and medi patches thanks to the re-spawning enemies.

  17. If anything, System Shock 1 looks way more colorful. SS2 feels clinical in comparison; too bad they didn't kept the art direction.

  18. I'm not sure if this was the case during this review, but a config file in the installation folder allows for custom resolutions, even widescreen ones. I played the game at my screens native resolution 1440×900 without any issue.
    Also pressing the second button down at the top-left hand of the screen disables the massive screen borders and shrinks down the UI. This in conjunction with the higher resolution makes it feel almost like some kind of source port.
    I have no idea how people played this game originally with how clunky the controls were, and I suppose they didn't given how it wasn't very popular. It's good to see it make a comeback.

  19. Does anyone ever actually use that riot gun? So little ammo, and rubber rounds never seemed so handy.

  20. While it seems a classic game and good for the time, it looks too difficult for me to get into due to how outdated it is, so personally I think I will head on over to System Shock 2.

  21. System Shock 1 and 2, Deus Ex 1, are niche games. They are aimed for specific genres and types of players

  22. Great video. 🙂 Loved the original system shock at the time. Though looking at it now, not so sure. But awesome review.

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